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Saturday, 04 September 2010
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The Ultima 6 Project - Welcome Back to Britannia!
Written by Liora   
Sunday, 25 July 2010

Throne roomMy first post about the release of the Ultima 6 Project 1.0 was done while I was on vacation, connecting with an unstable internet connection, basically to say "It's here, it's here, it's here!!!"  Now I'm back, and I want to give this fantastic remake of Ultima VI: The False Prophet the fanfare that it deserves.

My very first Ultima was Ultma VI, and it was the first game I really fell in love with and became passionate about/obsessed with.  So when I found out about the remake, I was really looking forward to it.  After years of occasionally checking in on the project (happy to see that it was still active) and patiently waiting, discovering and playing Lazrus in the meantime, and then finally learning about the release of Beta 2 earlier this year, I couldn't wait any longer and started playing.

The Ultima 6 Project (U6P) is a mod for Dungeon Siege, but it is almost entirely unlike Dungeon Siege as far as gameplay is concerned, and for the most part is non-linear. The world is huge, beautiful, and incredibly detailed. Since I started the betas, I've probably restarted the game about 6 times (as the game was updated and bugs were fixed) and each time I took slightly different approach, explored new areas and completed different quests, and there are STILL many areas and parts of the game that I haven't even seen yet.  What I love about it, and what makes it so "Ultima-like" in my opinion, is that you can go ahead and complete the main "quest" to complete the game, or veer off the beaten path and just explore and find hidden areas, or little side quests, that have no impact on the main plot, but just immerse you in the world.

I think the amount of work that went into this game is mind-boggling, especially considering that it was completed entirely by volunteers.  It is very apparent that an immense amount of time, energy, and love went into this project, and I think Team Archon did an amazing job! 

When I played the original Ultima VI, I sat with a friend of mine, and we played for hours and hours, and came very close to finishing the game.  But I was a poor student at the time, and due to circumstances beyond my control, I lost access to the computer I was playing on, and after several attempts to play again, I never ended up finishing the game.  So now is my chance and I’ve waited a long long time for this.  I am now starting U6P, and I will finally finish Ultima VI! ...at least in a way.  I can't wait to discover all that this game has to offer.

 For more information about the Ultima 6 Project and Team Archon, you should visit the official website.  Sylore.com is also honored to be a download mirror for the game (broken into 10 separate files), or you can find other download mirrors here.  As always, it’s also a great idea to visit the forums for information, and friendly discussions about the game!  

Last Updated ( Friday, 30 July 2010 )
 
Ultima 6 Project 1.0 Released!!
Written by Administrator   
Wednesday, 16 June 2010

On the 5th of July, 2010, version 1.0 of the fabulous Ultima 6 Project was finally released!!  You can read all about it, and download it here .  

I have a few mods in the works that will probably be available sometime after the 16th, including a spell scroll icons mod (similar to my mod for uvl), and a finalized version of the highlight reagents mod.  Once more mods are available, I may also make a U6P mod guide.

Happy gaming! 

Last Updated ( Thursday, 08 July 2010 )
 
U6P Spellcasting checklists
Written by Liora   
Friday, 21 May 2010

When I started playing U6P, I had trouble remembering which vendor sold which spell, and when I was purchasing spells, I couldn't remember which spells I already had (such as higher level spells that I hadn't used yet)!  So I created a checklist to keep track of everything, which I've been finding pretty handy, and I thought I would share it. It also includes a list of reagents.

There are currently a couple of different versions available in the "U6P Mods & Info " section of Downloads:

  • Spellcasting Checklists - This is a NON-SPOILER version, and has been left blank so that you can record your own information about vendors, spell prices, and reagent prices. 
  • Spellcasting Lists with Prices - there are still spaces to check off your spells as you buy them, but the prices and vendor information for spells and reagents have been filled in
I have also listed spell and reagent vendor prices on this site if you just want to check them or print a list for reference.

 

Last Updated ( Thursday, 19 August 2010 )
 
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