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Monday, 06 February 2012
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Ant Mound Spoiler Maps
Written by Liora   
Monday, 17 January 2011

Many people have become lost in the Ant Mound.  It is extremely dark, and its numerous twisted intertwining passages have left many an adventurer hopelessly lost and confused.

It certainly is daunting, but don't give up hope!  If you are persistent and methodical about how you approach it, it's actually easier than it first appears. Before I go ahead and give you direct spoilers by revealing the maps, there are two things that will help you immensely in the Ant Mound:

  1. Bread crumbs - If you use the method described here for placing bread crumbs, the Ant Mound is easy.  It will still feel like it's going on forever, but just keep at it, and you will find your way around.
  2. Peer Gems! - Even with maps, it can be difficult to orient yourself because this dungeon is very dark.  Peer gems are very helpful because they provide a lot of light.

If you have tried everything, and are just ready for a spoiler, without further ado, here are the maps:

(These maps are current as of version 1.01 of the Ultima 6 Project).
Last Updated ( Saturday, 14 May 2011 )
 
U6P Dungeons Made Easy! – Tips and tricks for exploration
Written by Liora   
Wednesday, 08 December 2010

Here are a few tips to ensure that you will:

  • Never get lost!
  • if you circle around to a place you have been before, you will know exactly where you are
  • if you come to a dead end, you will know exactly how to get back to a previously unexplored area (and not “keep going in circles”).

Here’s what you’ll need:

1)Breadcrumbs, breadcrumbs, breadcrumbs! … and a piece of scrap paper.

There are probably many good ways of using breadcrumbs, but this is a fast, easy and fool-proof method that I found to be very effective.  I was never lost, and it made dungeon exploring like filling in pieces of a puzzle.  The basic idea is this:

i) At every single intersection you come to, drop a breadcrumb and mark it with:

a) A number.

- Any numbering system will do (or you could use letters), but I liked to use the level number and bread crumb number.  For example, the first bread crumb on level 1 would be 1.1, the second bread crumb would be 1.2, etc.

b) The Direction you came from (N,S,E,W).  This is optional, but helpful.

- so, a typical bread crumb label would look like “1.5 came frm E”, or “2.0 S to lvl1”

ii) On a piece of paper, write down the bread crumb number, and then draw a small arrow underneath it for every direction you could possibly travel in from that point, and mark the directions (N, S, E, or W, etc).

- pick a direction, and travel that way, and when you get to the next intersection, write the next bread crumb number down, under the arrow that represents the direction you originally traveled in.

iii) Rinse, and repeat.

- if you come to a dead end just mark it on the paper (I liked to write “DE” and draw a square around it), or if you circle around to an existing bread crumb, or a “land mark” or passage to the next level you can mark that too.

 If you do this, you’ll end up with a “map” of sorts, showing you where you’ve been, and what areas you have and have not explored.  You can always follow your path back to an unexplored branch, and if you happen to circle around to a place you’ve been before, you’ll know exactly where you are from the bread crumb number.

Wide open spaces are a bit of a challenge with this method, but try to pick a direction and keep going that way, stay close to a wall if applicable, and just use your best judgment

2) Peer gems, or the “Peer” spell

These are actually not really “needed”, but they do really help a lot especially in very dark places.  Not only do they provide an unobstructed overhead view of your surroundings, they provide a lot of light which can help you to find side passages in wider corridors.  Until you get the Peer spell, peer gems are expensive, but there are lots of them available in dungeons, the “overworld”, and even as a quest reward, so you may not have to buy any at all if you use them wisely.

---

That’s it!  I know there are some particularly tricky dungeons that people tend to get lost in (yes, I’m looking at you Ant Mound!), so I hope this is helpful.  With breadcrumbs, dungeons like this really are quite easy.  If you use this, or another method, in all dungeons, dungeon exploration will be a breeze :)!

Last Updated ( Wednesday, 08 December 2010 )
 
U6P Gypsy Calendars
Written by Liora   
Thursday, 02 December 2010

Ever wonder where Zoltan and his band of gypsies are, or maybe want to have a chat with Arturos and his gang?  Well, have no fear, because finding them is now easier than ever!  Here are the calendars for the two groups of gypsies, which can be used to look up where they will be on any given date:

To find the current date, just open your status window (default is the ";" key).  The date is displayed just below the current time, and above the "Set speed 10x" checkbox, and is in the format YYY-MM-DD.

To use the calendars just look up the month on the left hand side, and the day on the top to find where the gypsies are on that date.

 

Last Updated ( Thursday, 02 December 2010 )
 
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