Conjurer 20 - Illusion: Fire Elemental 20 - Igneous Apprentice (Pet) 21 - Pullulation (GroupBuff: +power, +arcane mitigation) 22 - Shards of Ice (AoE Cold DD, -movement speed) 23 - Fire Seed (GroupBuff: +proc Heat DD, Interrupt, Impairment) 23 - Provocation (PetBuff: +offensive & defensive capabilities, +regen, +ac, +power regen, + aggro) 24 - Tellurian Soldier (Earth Pet) 25 - Shattered Ground (AoE Magic DoT, +stifle) 26 - Spiked Rain (Piecing dmg DoT, -AC) 27 - Instant Vim (Converts health to power) 28 - Repair Servant (Pet heal) 28 - Volatile Refuge (Augmentation absorbs Trauma & Elemental dmg until depleted or duration expires) 29 - Alluvial Brand (GroupBuff: +stamina, +intelligence, +Cold mitigation) 30 - Frozen by Time (Stun + Magic DD) 30 - Tremor (AoE Magic DoT, -arcane mitigation) 30 - Illusion: Water Elemental 31 - Flaming Agony (Heat DoT, +Heat DD when expires) 32 - Aery Outrider (Pet: Air) 32 - Embers (GroupBuff: +power, +arcane mitigation) 33 - Quicksand (Root, +brief movement speed reduction on expire) 33 - Sliver of Essence (Summons item that sacrifices health for power) 34 - Igneous Adept (Pet: Fire) 35 - Illusion: Air Elemental 35 - Veil of Mist (Invis, decreased movement) 35 - Roaring Flames (Heat DoT, -elemental mitigation) 36 - Rockslide (AoE Cold DD, movement speed reduction) 37 - Infernus Seed (GroupBuff: +proc Deat DD, interrupt, *if mob dies while afflicted AoE Heat DD) 38 - Aqeuous Hunters (Summons pack of Water beings to attack target) 38 - Tellurian Veteran (Pet: Earth) 39 - Shattered Earth (AoE Magic DoT, + Stifle) 40 - Illusion: Earth Elemental 40 - Geotic Brand (GroupBuff: +stamina, +intelligence, +cold mitigation, also pets receive +ac, +health) 40 - Vehement Stone (PetBuff: +dmg, +ac) 41 - Instant Vigor (Converts health to power) 42 - Renew Servant (Pet Heal) 42 - Volatile Haven (TargetBuff?: Absorbs Trauma and Elemental Damage, lasts until depleted or expires) 43 - Klicnik's Bite (Piercing DoT, -AC) 43 - Stoneskin (SelfBuff: prevents 3 attacks and reduces hate for each hit, mobs far above the conjuror might ignore the prevention) 44 - Heatwave (Stun, +Heat DD) 44 - Quake (AoE Magic DoT, -arcane mitigation) 45 - Flameshield (TargetBuff: Heat DS) 45 - Group Illusion: Air Elemental 45 - Cloak of Mist (Invis) 46 - Aery Stalker (Pet: Air) 46 - Fiery Doom (Heat DoT, +Heat DD when expires) 47 - Quagmire (Root, +brief movement speed reduction when root expires) 47 - Shard of Essence (Summons item that sacrifices health for power) 47 - Minion's Intervention (Augmentation that heals pet, preventing it from being slain *might just be fancy wording for pet heal*) 48 - Igneous Magi (Pet: Fire) 49 - Pyrotechnic (Heat DoT, -elemental mitigation) 49 - Phlogiston (GroupBuff: +power, +arcane mitigation, increases hate gained by conjuor and allies' summoned minions) 50 - Blazing Presence (PetBuff: +ac, +power) 50 - Group Illusion: Earth Elemental 50 - Flash Flood (AoE Cold DD, -movement speed)
I did not write this information. I do not claim to be the source of such information.
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