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Written by Administrator
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Friday, 26 November 2004 |
Guardian20 - Sentinel : Sometimes absorb all damage a single party member would take 20 - Hand of the Just : Glowing hand visual effect 21 - Allay : Allow the Guardian to block and parry sometimes for a party member 21.6 - Bury : AE attack which also puts a crushing DoT on one of them 22 - Slam : High damage attack 22.6 - Shouting Cry : Taunt + AE damage debuff 23 - Guardian's Call : Group offense buff + Guardian parry buff 24 - Call of Command : Group defense buff 24.6 - Taunting Challenge : Reduces damage + increased hate generation 25 - True Strike : Attack which ignores enemy AC 25.6 - Ruin : Attack + offense debuff + slashing DoT 26.6 - Battle Cry : Group AC + STA buff 27 - Bull Rush : Stun + knockdown target (Requires shield) 28 - Iron Will : STA buff 28.6 - Maim : Slashing DoT + attack speed debuff 29 - Shatter : Attack + Slashing resist debuff 30 - Desperate Flurry : Attack speed buff while draining power 30.6 - Dig In : Decreases offense and slows movement but increases defense and mitigation 31 - Suppress : Taunt + attack speed debuff 31.6 - Batter : Power DoT + chance to stifle target 32 - Entrench : Slows enemy attack speed and movement but increases its defence 32.6 - Never Surrender : Shield part member from attacks + parry buff 33.6 - Do Or Die : HP + defense buff 34 - Safeguard : Upgrade to Sentinel 35 - Topple : AE attack + AE attack debuff 36 - Crush : High damage attack 36 - Smothering Cry : Taunt + AE stifle 37 - Call to Battle : Group offense buff + Self defense buff 38 - Vengeful Strike : Reduces damage but increases STA and hate generation 38.6 - Call of Protection : Group AC buff 39 - Ferocious Charge : Attack which lowers enemy defense + Slashing DoT + chance to stifle 40 - Form of the Rook : Rook Form 40 - Retaliate : High damage attack 40.4 - Commanding Presence : Group AC + HP + STA buff 40.8 - Unerring Strike : Attack which ignores armour class 41 - Staggering Slam : Stun + damage debuff (requires shield) 42 - Cleave : Slashing DoT, attack Speed debuff and Power damage 42.6 - Iron Conviction : STA buff 43 - Overwhelm : High damage attack 44 - Taunting Assault : AE taunt + damage 44.4 - Fortified Stance : Reduced Offense for Increased Defence and Crushing resist 44.8 - Desperate Rush : Upgrade to Desperate Flurry 45 - Deafen : Taunt + Attack speed debuff + Power damage 45.6 - Vindication : Power damage over time + chance to stifle + mental buff 46 - Vigilance : Shield party member from attacks + chance to intervene 46.6 - Anchor : Attack speed + movement debuff but increases enemy AC 47 - Return to Battle : HP + defense buff, grants STR buff when ends 47 - Swamp : Medium damage attack + offense debuff 48.6 - Sentry : Upgrade to Safeguard 49 - Tremor : AE attack + stun + offense debuff 50 - Blast : High damage attack 50 - Guardian Sphere : Sometimes absorb damage dealt to the party 50 - Guardian's Sanctuary : Glowing visual effect 50 - Protect : AE taunt
I did not write this information. I do not claim to be the source of such information.
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